Permissions
Aug. 10th, 2035 12:37 amJim Kirk
I predominantly play him post Beyond, but anything from Academy era through the 5 year mission's close and then some is fine. I've read a chunk of the comics for AOS, and have so many AUs for Kirk it's not even funny. If you want to play with AOS Kirk of any flavor, I probably have something for that!
[OOC]
Backtagging: Absolutely!
Threadhopping: I'm all for meeting new people and so the more the merrier.
Fourthwalling: As long as you don't mind Jim sputtering in disbelief that he isn't real, it's cool. I'd rather it was kept for joking or icebreakers rather than instigating, but.
Offensive subjects: I'm pretty open to most things, but I'd prefer anything that gets pretty hardcore violent or graphic be discussed oocly first so everyone knows what's comfortable. I'd also prefer to keep stuff like that in protected threads if possible, so other readers are warned/don't have to see it.
[IC]
Hugging this character: Absolutely.
Kissing this character: Ditto.
Flirting with this character: He's probably doing it to you. Might as well join in!
Sex/relationship/shipping with this character: I prefer to start Gen and let things develop organically especially if we haven't threaded before. It is much easier to talk Jim into a one night stand than it is to romance him. Jim is pansexual.
Ships: I'm here for any and all Spocks or Bones
I'm maybe on most canon mates depending on how things play out though if you're doing Carol be aware that it's gonna end badly. Jim's not about abusing his rank with the crew so the non dept heads would be a lot harder to make work. (No shipping with Pikes, that's Jim's dad figure cmon)
Most other trek cast, cross cannons, or AUs are possible on a case by case basis if it goes that way while we're threading. I lean M/M for anything that is going to be serious but F/M can work with CR.
Fighting with this character: 100 times yes. Jim picks fights with everything.
Injuring this character: Clear it with me and it's probably cool.
Killing this character: Not unless we discuss a way to revive him asap. This one is probably a no, but Jim is no stranger to very near death experiences, so thats a-ok by the player.
Using telepathy/mind reading abilities on this character: He will not like it, but so long as it's discussed the player is fine with it. Jim's living with a lot of baggage. He doesn't want anyone to know how messed up he is. The player doesn't care, go nuts.
I predominantly play him post Beyond, but anything from Academy era through the 5 year mission's close and then some is fine. I've read a chunk of the comics for AOS, and have so many AUs for Kirk it's not even funny. If you want to play with AOS Kirk of any flavor, I probably have something for that!
[OOC]
Backtagging: Absolutely!
Threadhopping: I'm all for meeting new people and so the more the merrier.
Fourthwalling: As long as you don't mind Jim sputtering in disbelief that he isn't real, it's cool. I'd rather it was kept for joking or icebreakers rather than instigating, but.
Offensive subjects: I'm pretty open to most things, but I'd prefer anything that gets pretty hardcore violent or graphic be discussed oocly first so everyone knows what's comfortable. I'd also prefer to keep stuff like that in protected threads if possible, so other readers are warned/don't have to see it.
[IC]
Hugging this character: Absolutely.
Kissing this character: Ditto.
Flirting with this character: He's probably doing it to you. Might as well join in!
Sex/relationship/shipping with this character: I prefer to start Gen and let things develop organically especially if we haven't threaded before. It is much easier to talk Jim into a one night stand than it is to romance him. Jim is pansexual.
Ships: I'm here for any and all Spocks or Bones
I'm maybe on most canon mates depending on how things play out though if you're doing Carol be aware that it's gonna end badly. Jim's not about abusing his rank with the crew so the non dept heads would be a lot harder to make work. (No shipping with Pikes, that's Jim's dad figure cmon)
Most other trek cast, cross cannons, or AUs are possible on a case by case basis if it goes that way while we're threading. I lean M/M for anything that is going to be serious but F/M can work with CR.
Fighting with this character: 100 times yes. Jim picks fights with everything.
Injuring this character: Clear it with me and it's probably cool.
Killing this character: Not unless we discuss a way to revive him asap. This one is probably a no, but Jim is no stranger to very near death experiences, so thats a-ok by the player.
Using telepathy/mind reading abilities on this character: He will not like it, but so long as it's discussed the player is fine with it. Jim's living with a lot of baggage. He doesn't want anyone to know how messed up he is. The player doesn't care, go nuts.
Super hero AU
Date: 2025-03-09 06:47 pm (UTC)Alias: Captain Nova
Civilian Identity: [UNKNOWN]
Suit inspiration: The lovechild of motorcycle gear and the gold and black suit from the PS4 spider-man game. Black with gold 'racing' lines up one side, emblem is the starfleet logo because of course it is.
Powers: Enhanced Strength/Stamina/Recovery. Solar based energy blasts that originate from the palms of his hands. Uses this energy manipulation to fly. Has a tendency to melt things if a fight goes on too long. This guy runs Hot.
Where you'll find him: Nova used to work his neighborhood and surrounding boroughs of NYC with Vulcanus as his partner until Vulcanus voluntarily registered with LEGION thus putting him under government supervision and oversight. They expected Nova would join his partner and follow suit. He chose not to. Views Vulcanus' switch to working for LEGION as a betrayal, when in reality the half Vulcan and half human Spock did so because he discovered the truth about his only friend's powers.
Spock is the reason Jim Kirk lost everything.
Backstory Highlights: (Not necessary but here if needed)
Spock discovers that his human mother was rescued from intergalactic slave trade and journeys alone to Earth to discover the rest of his heritage. Coming from a pacifistic people, he does not anticipate modern day military aggression. His small ship is damaged when he lands and Spock goes into hiding.
Air force recovers the ship and spends years trying to reverse engineer it. Eventually they succeed and manage to turn it into the fastest passenger carrying ship on Earth. They can't figure out all of the alien controls but get enough working to hire on a group of pilots to ferry around Suits to their various important missions globally on behalf of LEGION.
Jim Kirk is one such pilot.
On an emergency flight to take his mentor to an undisclosed location, Jim manages to push the plane to its in-atmo limits and the Vulcan systems come online to connect to his psi-points and assist him in what the programming assumes is an emergency maneuver. Attempting this on a psi-null human doesn't go well.
The resulting crash should have killed Jim like it did everyone else onboard.
The next six months were spent in agony dealing with surgeries, medical discharge from the Airforce, and being swept under the rug as part of a now-failed classified project. And all the while something burned inside of him.
Once he figured out how to control it, he decided to join the smattering of unregistered Augmenteds hiding from the law. Eventually starts vigilante work in and around his local neighborhood. Has the leadership chops and stamina to BE one of the bigger players like Vulcanus is within LEGION but doesn't trust the people who did this to him then threw him away as just another disabled vet to have his best interest at heart.