Permissions
Aug. 10th, 2035 12:37 amJim Kirk
I predominantly play him post Beyond, but anything from Academy era through the 5 year mission's close and then some is fine. I've read a chunk of the comics for AOS, and have so many AUs for Kirk it's not even funny. If you want to play with AOS Kirk of any flavor, I probably have something for that!
[OOC]
Backtagging: Absolutely!
Threadhopping: I'm all for meeting new people and so the more the merrier.
Fourthwalling: As long as you don't mind Jim sputtering in disbelief that he isn't real, it's cool. I'd rather it was kept for joking or icebreakers rather than instigating, but.
Offensive subjects: I'm pretty open to most things, but I'd prefer anything that gets pretty hardcore violent or graphic be discussed oocly first so everyone knows what's comfortable. I'd also prefer to keep stuff like that in protected threads if possible, so other readers are warned/don't have to see it.
[IC]
Hugging this character: Absolutely.
Kissing this character: Ditto.
Flirting with this character: He's probably doing it to you. Might as well join in!
Sex/relationship/shipping with this character: I prefer to start Gen and let things develop organically especially if we haven't threaded before. It is much easier to talk Jim into a one night stand than it is to romance him. Jim is pansexual.
Ships: I'm here for any and all Spocks or Bones
I'm maybe on most canon mates depending on how things play out though if you're doing Carol be aware that it's gonna end badly. Jim's not about abusing his rank with the crew so the non dept heads would be a lot harder to make work. (No shipping with Pikes, that's Jim's dad figure cmon)
Most other trek cast, cross cannons, or AUs are possible on a case by case basis if it goes that way while we're threading. I lean M/M for anything that is going to be serious but F/M can work with CR.
Fighting with this character: 100 times yes. Jim picks fights with everything.
Injuring this character: Clear it with me and it's probably cool.
Killing this character: Not unless we discuss a way to revive him asap. This one is probably a no, but Jim is no stranger to very near death experiences, so thats a-ok by the player.
Using telepathy/mind reading abilities on this character: He will not like it, but so long as it's discussed the player is fine with it. Jim's living with a lot of baggage. He doesn't want anyone to know how messed up he is. The player doesn't care, go nuts.
I predominantly play him post Beyond, but anything from Academy era through the 5 year mission's close and then some is fine. I've read a chunk of the comics for AOS, and have so many AUs for Kirk it's not even funny. If you want to play with AOS Kirk of any flavor, I probably have something for that!
[OOC]
Backtagging: Absolutely!
Threadhopping: I'm all for meeting new people and so the more the merrier.
Fourthwalling: As long as you don't mind Jim sputtering in disbelief that he isn't real, it's cool. I'd rather it was kept for joking or icebreakers rather than instigating, but.
Offensive subjects: I'm pretty open to most things, but I'd prefer anything that gets pretty hardcore violent or graphic be discussed oocly first so everyone knows what's comfortable. I'd also prefer to keep stuff like that in protected threads if possible, so other readers are warned/don't have to see it.
[IC]
Hugging this character: Absolutely.
Kissing this character: Ditto.
Flirting with this character: He's probably doing it to you. Might as well join in!
Sex/relationship/shipping with this character: I prefer to start Gen and let things develop organically especially if we haven't threaded before. It is much easier to talk Jim into a one night stand than it is to romance him. Jim is pansexual.
Ships: I'm here for any and all Spocks or Bones
I'm maybe on most canon mates depending on how things play out though if you're doing Carol be aware that it's gonna end badly. Jim's not about abusing his rank with the crew so the non dept heads would be a lot harder to make work. (No shipping with Pikes, that's Jim's dad figure cmon)
Most other trek cast, cross cannons, or AUs are possible on a case by case basis if it goes that way while we're threading. I lean M/M for anything that is going to be serious but F/M can work with CR.
Fighting with this character: 100 times yes. Jim picks fights with everything.
Injuring this character: Clear it with me and it's probably cool.
Killing this character: Not unless we discuss a way to revive him asap. This one is probably a no, but Jim is no stranger to very near death experiences, so thats a-ok by the player.
Using telepathy/mind reading abilities on this character: He will not like it, but so long as it's discussed the player is fine with it. Jim's living with a lot of baggage. He doesn't want anyone to know how messed up he is. The player doesn't care, go nuts.
Fallout New Vegas AU
Date: 2025-03-09 06:46 pm (UTC)They thought he was more loyal than smart. They were wrong.
Jim hadn't even gotten to the border of the NCR's territory before realizing he'd been sold on a lie. Maybe Josephs was right to leave. By the time he catches up with his target, easy to spot by the telltale advanced stealth combat suit power armor he does not even try to conceal, it appears his target is injured and weak in Good Springs. Jim settles in to tail the suit. He does so for weeks before coming to the realization that the suit has no one inside it by this point.
Josephs has fled and left the AI within the suit to govern itself.
Why?
The further Jim follows, the more he watches Joseph's AI putting itself in harm's way to protect the innocent. The more he starts to think that the ally he thought was Right about the world wasn't Josephs at all, but the AI within his power armor. Jim outs himself to come to its aid during a particularly brutal encounter in the wasteland and becomes the very first ally the Courier ARID finds in her journey.
A remnant from her home who --like her-- finds more to protect in the Wasteland than to conquer or eliminate.
Jim prefers sniper rifles and ranged combat and can often be found if left to his own devices stalking the wastelands around the Lucky 38 in an ever widening circle creating a map of the New Vegas Wastelands. Not everyone can have a fancy-ass Pip-Boy like ARID's got. His favorite gifts are cigarettes or mugs of coffee. He holds no love for his upbringing within the Enclave, but even Less for Ceasar's Legion. The NCR he's more neutral on, but finds their current governing of the area to be inefficient and lacking at best.
Jim's Courier chose to overthrow House and kick both the Legion and NCR out of the Mojave to create a self sustaining government with all minor factions as allies and creating a haven for AI life. He's her second most loyal companion becuse let's face it, no one is going to top ED-E for that role in this AU.